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Delicious desserts gw210/31/2022 ![]() No, it's not my pride or my sense of elitism, it's just a wish to play with more or less skilled players, just4fun. Yes, it hurts my gameplay, but not my profits, cos' I don not want to play Ursan but can earn money with other ways. I care, I'm playing in multiplayer online game, not in kind of Diablo (I like Diablo, that's just example) and Ursans surround me everywhere in PvE. No, I'm not ranting because of that, I'm disappointed cos' I must be in Ursan PUGs to complete areas I want. Yes, I always listen to myself, and I always think what to say before doing so. Now let me answer ur questions one by one. NUKLEAR IIV 13:33, 26 June 2008 (UTC) What is the fun in smashing C+Space+1+2+3+1? I cannot understand that. Keneth 13:09, 26 June 2008 (UTC) Keneth, you obviously haven't read why that does not work. Come back when you have something of value to say, because right now you're no better than people complaining how bad Obsidian armor it because they can't afford one. Why should they nerf it? Because it's bad for your style? What you're saying is that they should nerf it because you don't like it. De1m0s 23:10, 25 June 2008 (UTC) Are you even listening to yourself? You're ranting because other people use the skill for their own good? Why should you care? Is it hurting your profits or gameplay? Or just your pride and ridiculous sense of elitism? People can play however the hell they want, there's no rule that says "You must use the most awesome skill in the game." And people like playing Ursan, because it's easy and because it's fun. And that's why me and most players with sense of balance and fun want Ursan nerf - for people to make their own damn minds to just allow everyone to play as they like. Why should I grind for Norn title to complete areas I want to but not able with H/h with the way I don't like? I mostly walk in PUGs with my monk, but these PUGs are all about Ursan. A lot of people like playing Ursan, why should they forfeit their fun just because people like you have a pole stuck up their ass? Keneth 17:05, 25 June 2008 (UTC) U don't understand such things as balance, challenge, game fun, do u? The thing is - why cannot i gather a PUG for DoA without use of Ursan? And that's just an example. There's nothing forcing you to wreck your precious "game balance" by using PvE skills, just stick to normal ones and you'll have plenty of challenge. ![]() 192.251.103.17 15:38, 24 June 2008 (UTC) I honestly don't see what all the fuss is about, if you don't like it, don't use it. The attitude toward guild wars 1 is a complete disgrace. Why spend another 10,000 hours playing Guild Wars 2, if a few years into that game also, a godmode skill is introduced, the very foundations of Guild Wars 2, that ANET are working to set RIGHT NOW, will be broken, forgotten, trampled, and destroyed. ![]() If its not blatently obvious that a skill is overpowered when 99% of all groups use it on EVERY position slot except those that heal the group, then something is very wrong.Īt one point I was looking forward to buying Guild Wars 2, I really was, I thought it would be epic, but the TOTAL lack of care, and responsibility taken to maintain balance in Guild Wars 1 makes me second guess the outcome of Guild Wars 2. We all know that the staff positions have been changed around a bit, but its apparent the new folks at ARENANET don't know, or don't remember the BASIC foundation of the game. Lets have everyone use ursan, and they can make a build arround Ursan blessing that allows them to stay in the form longer or use the skills faster. Scratch the 5+ year old principle and FOUNDATION of the game's creation to have to use SKILLS to accomplish your goal. Scratch that idea, let's allow ursan Blessing to be used by 99% of all the groups forming in any and every area of Guild Wars. ![]() Most skills are linked to a particular attribute, and also carry a subtype such as Stance, Spell, Hex, or Shout." You can equip up to eight skills at once, creating a unique character "build" ready to handle most any situation. ![]() You can check out all of the skills your character currently knows by hitting the K key or going to the main menu and selecting Skills. If attributes and the distribution of attribute points sketch out your character in broad strokes, skills are where you apply the finely painted detail to your heroic creation. Any additions you make will probably not be read. The contents have been moved from another page for reference purposes only, and should be preserved in their current form. ![]()
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